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Prompt 01 di 03 · Type

Tre parole, tre tagli netti.

Per l'aggancio iniziale di un reel o il primo secondo di uno spot.

01Kinetic Type
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Build this animation as a single self-contained HTML file (inline CSS and vanilla JS, canvas 2D only, no libraries).

The animation:
Kinetic Type. Three words, one per third of the timeline: "Make" in ink on an orange background, "it" in bone on ink, "move" in ink on bone. Hard cut the background between them. Set each word huge (about 318 px, tight letter-spacing) and centred. Each letter rises from below a mask with ease out, staggered slightly from left to right, while the word settles from 108% to 100% scale. After "move", an orange full stop grows in beside the word and lands. Small caps label bottom left: WORD 01, WORD 02, WORD 03. [Swap in your three words]

Setup:
- One canvas with a 912 × 600 drawing space, centred on the page, scaled to fit the window and sharp on retina screens.
- Write the whole animation as one function draw(ctx, t), where t runs from 0 to 1 and every frame depends only on t.
- Play t from 0 to 1 over 2 seconds, hold the last frame for 1 second, then loop.
- Easing words I use above: "ease out" is cubic-bezier(0.16, 1, 0.3, 1), "glide" is cubic-bezier(0.65, 0, 0.35, 1), and "lands" means a small overshoot, cubic-bezier(0.34, 1.56, 0.64, 1).

Brand:
- Colours: ink #0B0B0C, bone #F6F4F1, white #FFFFFF, accent orange #FF5A1F. [Swap in your colours]
- Fonts from Google Fonts: Google Sans for text, Google Sans Code for small caps labels, Instrument Serif Italic for accent words. [Swap in your fonts] Wait for the fonts to load before the first frame.

Check before you finish:
- Nothing clips at the canvas edges and the text is sharp.
- The last frame works as a still image.
Prompt 02 di 03 · UI

Il telefono che gira verso di te.

Per lanciare un'app o mostrare il sito mobile di un cliente.

02Phone Orbit
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Build this animation as a single self-contained HTML file (inline CSS and vanilla JS, canvas 2D only, no libraries).

The animation:
Phone Orbit. A realistic phone turns in 3D on a soft peach background: a rounded slab with a brushed metal edge and side buttons, a thin black bezel, a pill-shaped camera cutout and a status bar showing 9:41. It starts turned about 56° away, showing its metal side, and glides round to face the viewer with a slight tilt and a gentle bob. The screen shows an app: the headline "Ideas that compound." (second word in orange italic serif), an orange video card with a play button, two small stat tiles and a dark tab bar. A thin orange orbit ring circles the phone at a tilt, drawn faint behind it and bright in front, with a glowing orange dot travelling along it. A soft blurred floor shadow widens as the phone turns. Draw the screen to an off-screen canvas first, then map it onto the phone's face in perspective by splitting it into a grid of small triangles, each drawn with an affine transform and a clip.

Setup:
- One canvas with a 912 × 600 drawing space, centred on the page, scaled to fit the window and sharp on retina screens.
- Write the whole animation as one function draw(ctx, t), where t runs from 0 to 1 and every frame depends only on t.
- Play t from 0 to 1 over 2 seconds, hold the last frame for 1 second, then loop.
- Easing words I use above: "ease out" is cubic-bezier(0.16, 1, 0.3, 1), "glide" is cubic-bezier(0.65, 0, 0.35, 1), and "lands" means a small overshoot, cubic-bezier(0.34, 1.56, 0.64, 1).

Brand:
- Colours: ink #0B0B0C, bone #F6F4F1, white #FFFFFF, accent orange #FF5A1F. [Swap in your colours]
- Fonts from Google Fonts: Google Sans for text, Google Sans Code for small caps labels, Instrument Serif Italic for accent words. [Swap in your fonts] Wait for the fonts to load before the first frame.

Check before you finish:
- Nothing clips at the canvas edges and the text is sharp.
- The last frame works as a still image.
Prompt 03 di 03 · 3D

Da Como al resto del mondo.

Per raccontare spedizioni, sedi o un pubblico internazionale.

03Globe Arcs
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Build this animation as a single self-contained HTML file (inline CSS and vanilla JS, canvas 2D only, no libraries).

The animation:
Globe Arcs. A wireframe globe on ink with a soft orange halo behind it: latitude and longitude lines every 20°, faint on the far side and brighter on the near side, with a small dot at each visible crossing. The globe grows from 88% to 100% and turns slowly the whole time. Ten city dots land one after another, each with a pulsing orange ring; the home city is larger and orange. From t 0.05, nine orange routes draw out from the home city along great-circle arcs lifted off the surface (30% higher in the middle), staggered 0.055 apart, each led by a glowing white head. A small satellite circles on its own tilted orbit, passing behind and in front of the globe. Do the 3D by hand: rotate each point, project it with simple perspective, sort back to front, then draw.

Setup:
- One canvas with a 912 × 600 drawing space, centred on the page, scaled to fit the window and sharp on retina screens.
- Write the whole animation as one function draw(ctx, t), where t runs from 0 to 1 and every frame depends only on t.
- Play t from 0 to 1 over 2 seconds, hold the last frame for 1 second, then loop.
- Easing words I use above: "ease out" is cubic-bezier(0.16, 1, 0.3, 1), "glide" is cubic-bezier(0.65, 0, 0.35, 1), and "lands" means a small overshoot, cubic-bezier(0.34, 1.56, 0.64, 1).

Brand:
- Colours: ink #0B0B0C, bone #F6F4F1, white #FFFFFF, accent orange #FF5A1F. [Swap in your colours]
- Fonts from Google Fonts: Google Sans for text, Google Sans Code for small caps labels, Instrument Serif Italic for accent words. [Swap in your fonts] Wait for the fonts to load before the first frame.

Check before you finish:
- Nothing clips at the canvas edges and the text is sharp.
- The last frame works as a still image.